#ifndef MYTOOLS_H
#define MYTOOLS_H

#include <windows.h>
#include <winbase.h>
#include <QString>

#pragma comment(lib, "User32.lib")
#pragma comment(lib, "Advapi32.lib")

class MyTools
{
public:
    MyTools();
    ~MyTools();
    static bool findGame(QString className, QString windowName);
    static void updateValue(QString value);
};

#endif // MYTOOLS_H
